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Tiny Cave

game Open · freely redistributable

A tiny, self-authored public-domain (CC0) interactive-fiction story in genuine Z-machine version-3 format. Two rooms — a cave mouth and a dark cavern — with a brass lantern in the object tree, a real dictionary and parser, and the version-3 one-line status bar. It responds to look, north, south, wait, inventory, help and quit, and is small enough to read opcode by opcode in the debugger. It was hand-assembled from Z-code (the assembler source ships beside it) so no commercial Infocom story is bundled.

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Format: Z-machine version 3 story file (.z3), 1630 bytes  ·  By: emulators.org  ·  Licence: Public domain (CC0)

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First 512 bytes of file — offset, bytes, ASCII.

00000000  03 00 00 01 04 A4 04 AE 04 52 03 CE 01 00 04 52  .........R.....R
00000010  00 00 00 00 00 00 00 00 00 40 03 2F 03 98 00 00  .........@./....
00000020  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000030  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000040  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000050  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000060  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000070  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000080  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000090  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
000000a0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
000000b0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
000000c0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
000000d0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
000000e0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
000000f0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000100  00 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000110  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000120  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000130  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000140  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000150  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000160  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000170  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000180  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
00000190  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
000001a0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
000001b0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
000001c0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
000001d0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
000001e0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
000001f0  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00  ................
…(1118 more bytes)