RetroArch 1.20 lands with a redesigned shader stack
The multi-system frontend ships a rebuilt shader pipeline, faster core loading and a cleaner first-run setup for newcomers.
Source: example.com
A digest of what's happening across the emulation scene: new releases, accuracy breakthroughs, handheld hardware and the preservation projects keeping old software alive. Every item links back to its source. (Placeholder content while the site is built.)
The multi-system frontend ships a rebuilt shader pipeline, faster core loading and a cleaner first-run setup for newcomers.
Source: example.com
Years of reverse-engineering pay off as the Sega Saturn's notoriously complex dual-CPU design becomes practical to emulate on mid-range PCs.
Source: example.com
A pocket emulation device launches running an open-source OS, making it tinker-friendly from day one rather than after a flash.
Source: example.com
A volunteer team recovers and verifies the ROMs from a rare 1990s cabinet, adding it to the documented record before the hardware failed for good.
Source: example.com