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Minesweeper
game Open · freely redistributable
A compact Minesweeper implementation for the Arduboy by Sergei Petrov (SuperSolik). Navigate the field with the D-pad, A reveals a tile (and quick-clears non-flagged neighbours), B toggles a flag. Flashes the red LED on a loss and the green LED on a win. Real ATmega32u4 machine code, single-steppable in the debugger.
Format: Intel HEX (ATmega32u4 flash image) · By: Sergei Petrov (SuperSolik) · Licence: MIT